Wednesday, November 10, 2010

The World Of Sicarii

Sicarii picks up the morning after the events in Sicario, sort of like a “what if” scenario. What if there was a next day? What would happen? Where would the story take us? This was the driving force behind the sequel.

With Sicario, we were creating the mythology of a day in the life of a hitman with Obsessive Compulsive Disorder and how that affected his work. You are taken through his process of being hired for a job and then the steps to carry it out. Somewhere along the line, things go wrong and the fate of the hitman ultimately is left to the audience.

Sicario ended with a lot of unanswered questions and left a great deal to the audience to piece everything together. Did he live or die? I always liked to think that he lived. He lived because the whole thing was a test to see what he was made of. And he passed.

There was never any intention of making a sequel, yet something was poking at me to answer these questions and dissect the mythology. To bring the players behind the scenes to the foreground and to also draw new players into the world.

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